


The amount of detail and the level of player involvement in every aspect of the game is far too reaching to cover in this short review.

The result is a game that, at the time of release in 1994, far exceeds the accomplishments of most (if not all) games in the genre. With that goal always in mind, the designers loaded the game (and game play) with an astonishing amount of innovative and player-controlled activity and fully integrated decision making power. The simple goal of the game is for you, a noble lord of Wales or England, to out-manage up to five opponents with enough skill to be crowned King of England. The detail, background and presentation of the game is so professional and well done that the obvious care and dedication of the designers and their staffs shines through from every aspect. The initial view of Lords of the Realm will cause any serious strategy war gamer to salivate and immediately withdraw from human contact (unless, of course, the person is a potential opponent).
